Duplo! has conducted 15 workshops in Santiago where we have worked with a variety of topics from programming, physical computing, wearables, interactive audio/video, wireless communication systems, etc.
OpenFrameworks + Arduino
During his visit in April 2010, Joshua Noble, consultant, freelance programmer and designer, gave a workshop where he taught basic content and OpenFrameworks use Arduino and Fritzinger for documentation circuits and components. Attendees learned about computer vision to control physical components, such as reading inputs from accelerometers, potentiometers and other devices to the OpenFrameworks application. Conducted at Universidad del Pacifico.
Intro to PhysicalComputing
Introductory workshop where we reviewed basic concepts of electricity and electronics, using the Arduino, LEDs and some sensors as demos. Done in October 2009 in the laboratories of MARQ, Pontificia Universidad Católica.
Practical Introduction , Arduino Use & Technology
Workshop looked for provide an intensive, theoretical and practical knowledge, to plan and develop Arduino platform, applications for the industrial, household and art, among others. Was given by Olimex under the 9th Biennial of Video and media arts, event at the Quinta Normal MAC in September 2009.
Portables, Mobil Surfaces & PhysicalComputing [Foldables&Wearables]
Workshop focused on the production of contemporary objects, not as a static issue but rather dynamic, ongoing dialogue with the viewer, making a mutable object that is modified with regard to their presence. On questions that have been made about concepts of habitability and use in relation to various urban groups, including ideas for continuous mobility, migration and changes in the environment. It was held in the Faculty of Arts, University of Chile in January 2009.
Sound/Music & Physical Computing
In November 2008, taught this workshop focused on programming a microcontroller to synthesize the sound. We reviewed the history of electronic music and the most important aspects of physical computing, components and applications. Also developed the exploration and construction of a physical device as a group. All directed by artist Christ Kucinski in Didactics Room at Fundación Telefónica Chile.
Eclipse Programming Environment
In 2008, the multimedia artist Mark Napier, who uses the web and programming algorithms to create images, offered this workshop discussed the 3D image processing, application development using programming to create new concepts of pictorial space and time in the art. Was conducted in the Education Classroom at Telefónica Chile.
